A Walk Through
Harlem: Concept and Preparation
introduction
-- concept/preparation -- syllabus--
instruments --process/performance
Most
of us take the sounds of our voices and our environment for granted.
I thought it would be interesting to use the computer as an instrument
to help the kids discover the musical qualities of these sounds.
But, while using the computer, I wanted to avoid having the kids
look at the computer; rather I wanted to set up a situation where
their ears were the primary connection to the computer, and, in
a way, the computer as a physical object was irrelevant. I hoped
for -- and got -- a situation where there could be a two-way learning
street. The kids would learn about sound, music and technology,
while I would, well, learn about sound, music and technology by
seeing how they responded to and created with the technology.
I began
by building several software instruments that use commonly available
but quite expressive hardware interfaces: the Wacom
graphics tablets and the Tactex
pad (a pad that senses multiple finger positions and pressures).
I prepared several very rough programs, and tried to avoid "finalizing"
them in any way so that I could see how the kids responded to them
and I could work with them on further refining and developing them.
Having
done this, I was still terrified. I decided that I would be less
terrified if I weren't alone, so I invited David Birchfield -- an
extraordinary graduate student at Columbia -- to share my fear.
This proved to be a crucial step, and David became equal collaborator
in guiding the project with me. He developed several interfaces
of his own, complementing some that I had built, and we were as
ready for the kids as we could be.
introduction
-- concept/preparation -- syllabus--
instruments --process/performance
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