Basic Electroacoustics II Syllabus (G6602/spring-2006)
NOTE: We will be placing class announcements, etc. in this space -- so
check here often! We will also be adding quite a lot to this syllabus
as the term progresses (class examples, "assignments", etc.). Click on
the day links below for information relevant to each class.
G6602 on-line resources
sign up for studio time
1/17   introduction/hello
1/19   basic terms/review/history
1/24   algorithmic composition/RTcmix
basic language use
1/26   algorithmic composition
basic loop construction, choosing elements in an array, randomness, soundfiles
1/31   algorithmic composition
more array use, making decisions in the code, soundfiles
2/2     algorithmic composition/granular synthesis
more algorithmic fun!
2/7     granular synthesis
granular synthesis instruments
2/9     physical models
basic theory, instruments
2/14   physical models
more instruments
2/16   filters
FIR and IIR filter theory, instruments
2/21   filters
advanced filters
2/23   even more filters (LPC)
linear predictive coding (LPC)
2/28   DSP: modulation and distortion
pitch-shifting, waveshaping
3/2     DSP: modulation and distortion
AM and FM
3/7     FFT
the happy Fast Fourier Transform!
3/9     FFT
FFT instruments
------- spring break -------
3/21   Project Discussions
be prepared!
3/23   room-simulation/spatialization
basic techniques and approaches
3/28   room-simulation/spatialization
implementation
3/30   CSOUND
basic use of the language
4/4     CSOUND
instrument design
4/6     CSOUND
instrument design (fractal delay)
4/11   more CSOUND
...
4/13   CSOUND and max/msp plugins 1
also some CLM/CM stuff
4/18   RTcmix max/msp plugin
basic comblug
4/20   advanced RTcmix plugins
MIDI control, continuous processing RTcmix
4/25   interface design
human considerations -- performance and audience
4/27   Projects!
your show!