The main visual cues the audience got to experience
were the stoic visages of the "signal operators," their typing and knob
fiddling for the most part obscured from the audience's view. Brad Garton
operated various real-time signal processing techniques on SGI
workstations using RTcmix, the software he and Dave topper developed,
while R. Luke Dubois worked on handling various Max/MSP signal-processing
interfaces he developed, while on the hardware end Doug Geers managed the
use of various rack-mounted effects processors.
For the initial part of
the piece, the disparity between what the audience sees and hears is quite
strong in that the "actual" guitar sounds are quite hidden amongst the
swirling sonic environment emanating from the results of the signal
handlers. Erratic chirps and rumbles provided a contrast to the slowly
evolving surroundings, while short repetitive gestures acted as sonic
signposts for the audience to refresh their ears. Later on in the piece,
delay loops of various gestures at times seemed to point towards a new
interpretation of the guitar and tape delay loops cultivated by Robert
Fripp and Brian Eno. At the end, the visual and sonic aspects of the
performance came together as the audience experienced "actual" guitar
chords as Pender played them, accompanied by a subtle wash of harmonies.
Report writtn by Jonathan Lee
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