Unity on the Web
video of this class
We started by continuing our discussion of "making cool sounds" from
week 7's class,
showing reverb, flanging, filtering, time-stetching, all that good
stuff.
We ended the class by
creating a very simple 'trigger audio' interactive Unity
scene that we used to build a Unity/WebGL page.
Links
- week 7 class
	-- all of the 'sound synthesis/signal processing' RTcmix scripts,
	Max/MSP patches and PD patches are here.  There are also
	links to the vst~ plugins for Max and PD, and a link to the
	"paulstretch" time-stretching application.
 
 
- Unity WebGL Build Tutorial
	--  from Unity
 
 
- Export Unity Games to WebGL and Upload them to the Web
	--  decent (short) video about compiling for the web.  This shows how to
	go to "Player Settings" to resolve some problems, although the specific
	problem I had ('disable compression') wasn't what the guy in the video
	had.  I found mine by googling around a little bit.
Class Downloads
- week 7 class
	-- all the Max/MSP, PD and RTcmix scripts for the 'making cool sounds'
	part of the class are in the "Class Downloads" on this page.