scene changes, sound-crafting (RTcmix)
NOTE: the materials listed here and the projects are all labelled
"week9". At the last minute, our "week9" was cancelled, so "9" became
"10". We'll be re-adjusting the schedule accordingly.
This is the first of the 'on-line' weeks for this class. Yes, it's
the CORONAVIRUS! Aaaaugh!
Here's what we'd like to do. Below in the "Links" section will be links
to videos that we've made covering the kinds of things we normally
show in the class. They'll be long and boring but hopefully they'll
demonstrate some useful techniques and tips. To be sure, several of the
vids below are too long. I'll try to be a bit more concise in the future.
WARNING: I'm not planning to
edit these very much, so they'll contain a number of errors,
redundancies, etc. Just like a Real Live Class! As with the class,
the projects that we do in the videos will be linked below in the
"Class Downloads" section for you to grab.
THEN we'll plan to have a zoom session during our regular class
meeting time (i.e. 6:10 PM EDT on Tuesdays) to answer any questions
or expand parts of what we did in the videos. It's a brave and bold
new world. We'll see how it goes.
Links
class vids
- week 9-1: scene changing
-- the basic operation of changing from one scene to another
in Unity
- week 9-1a: scene changing with audio fading
-- using the Unity audio mixer system to fade out an on-going RTcmix
process prior to a scene change. This has some odd magnifying weirdness;
I didn't realize that the screen-capture software I was using would not
track my screen-zooming correctly. It's not too bad, though -- you'll
see what I mean. It also has some majorly redundant parts, sorry!
And mistakes of course, but I think I corrected them in the video.
There's also a confusion you might pick up about using the UnityEngine
SceneManager vs. the UnityEditor. Not sure what the difference
is. They both seem to work.
- week 9-2: exporting Unity assets, scene changing
-- how to export Unity assets from one project to another, making 'prefabs',
tricks for organizing the editor/workspace. Probably too long, and it
has the odd sceen-zooming thing happening a few times again. And some
errors. Oh well!
- week 9-3: real-time input
-- different from the scene changing stuff, but I wanted to show how
to do real-time audio input. Fun stuff!
- week 9-4: RTcmix sound crafting
-- several little excursions into using RTcmix to create sounds
addditional links
- Synthesis Fun for Ethan
-- Ethan Edwards asked for some 'synthesis advice' a few years back (when
he was a grad student here). This is what I wrote. It's similar to the
first part of the "RTcmix sound crafting" video above, but more extensive.
- Audio Production Fun for Ethan
-- this isn't synthesis per se, but it touches on how sounds
sound. This is a digest of some lectures I give about
audio production in our "Introduction to Digital Audio" class.
Class Downloads