More Strange Attractors, Fractal Delay
A simple look at how Jitter/OpenGL operates using the Lorenz Transform, real-time signal processing using a fractal delay idea
Links
fractal delay link
-- a link to an older class discussing how the "fractal delay" works
Mandelbrot set older class link
-- some good background info about fractals
Applications and Examples
Class patches:
lorenzo.sit
lorenzo.tar
the jitter/OpenGL 'Lorenz Transform' exercise
fractdelay.sit
fractdelay.tar
building the fractal delay patch