Computer Music Class Syllabus (G6611/spring-2000)
NOTE: We will be placing class announcements, etc. in this space -- so
check here often! We will also be adding quite a lot to this syllabus
as the term progresses (code examples, on-line soundfiles,
assignments, etc.).
Although some of the weeks are spilling over into other weeks (and
previous weeks), we will still be organizing the web pages here
by topic. In other words, the concept of a "week" should be considered
a bit diffuse...
G6611 on-line resources
Week 1   Introduction
Interactivity
Week 2   Rountable Discussion: Interactive Performance
special guests:   TBA
Week 3   Data Acquisition
[meet at Prentis]
basic stamps; BigEye; tablets; MIDI controllers
Week 4   Direct Interpretation
mapping parameters (chaos); directing the flock
Week 5   Indirect Interpretation
agent mediation; interface translation (chris' L-systems)
possible special guest:   TBA
Esoterica
Week 6   Web Stuff
sockets; java; cgi
Week 7   Aesthetics/Multimedia
Week 8   Advanced Physical Modelling
possible special guest:   TBA
Integration
Week 9   Real-time in Non-real-time
gestures revisited
Week 10   Performance
possible special guest:   TBA
Week 11   Loose Ends
Week 12   Projects
Week 13   Projects
Week 14   Last Class!