Computer Music Class Syllabus (G6611/spring-2000)

NOTE: We will be placing class announcements, etc. in this space -- so check here often! We will also be adding quite a lot to this syllabus as the term progresses (code examples, on-line soundfiles, assignments, etc.).

Although some of the weeks are spilling over into other weeks (and previous weeks), we will still be organizing the web pages here by topic. In other words, the concept of a "week" should be considered a bit diffuse...


G6611 on-line resources


Week 1   Introduction




Interactivity

Week 2   Rountable Discussion: Interactive Performance


Week 3   Data Acquisition

[meet at Prentis]
basic stamps; BigEye; tablets; MIDI controllers


Week 4   Direct Interpretation

mapping parameters (chaos); directing the flock


Week 5   Indirect Interpretation

agent mediation; interface translation (chris' L-systems)


Esoterica

Week 6   Web Stuff

sockets; java; cgi


Week 7   Aesthetics/Multimedia



Week 8   Advanced Physical Modelling




Integration

Week 9   Real-time in Non-real-time

gestures revisited


Week 10   Performance



Week 11   Loose Ends



Week 12   Projects



Week 13   Projects



Week 14   Last Class!