Class Demo Project 3
Jessie Cox
Jessie showed his project
PROPOSITIONS FROM THE DEADWIP: THE SOUND OF LISTENING,
originally done entirely in Max/MSP. We were able to replace the
interface with a connection we developed between Max/MSP and Unity,
leading to many possiblities for an extended interface experience.
Then we had great fun playing around with what Jessie had
created!
Links
Class Downloads
- week9-unity-OSC.zip
-- very simple Unity project with an observer game object
that sends coordinates
to an external Max/MSP or pd patch, and can also be controlled
from those patches.
- OSC-send-receive.maxpat.zip
-- the Max/MSP patch to work with the above Unity project.
- OSC-send-receive.pd.zip
-- the pd patch.
- OSC.cs
-- the OSC.cs C-sharp script you will need to add to an OSC empty
game object to access the OSC functionality in Unity. This is
also available with some more documentation through the links
on the
Spring 2020 Sound: Advanced Topics II
Unity/controllers class.