Unity interactivity/Blender


We did a simple Unity project to show how to measure distance from an object and how to set up a 'trigger' for events. We also added a nice, droney ambient sound to get a sense of how to translate RTcmix scores from max/msp or pd into Unity. Then we took a very quick look at the 3-D modeling program Blender for creating more interesting objects to use in Unity.


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