Unity more advanced
Exploring the terrain editor and particle systems. We made a volcano!
Links
terrain editor
Unfortunately I am still running an older (2018.3) version of Unity, and the
terrain editor has changed a fair amount begining with the last 2018 Unity
editors and through the newer 2019 versions. What I showed in class was
fairly straightforward, so you shouldn't have too much trouble adapting
to the 2019 usage. These tutorials, in addition to giving you more
extesive information about terrain editing, will cover how the newer
Unity terrain editor works.
- the Unity manual
-- the text in the Unity manual about how the terrain editor works
- 2019 terrain editor
-- pretty good tutorial on the 2019 basics
- another 2019 tutorial
-- with an annoying beginning, the Actual Stuff starts at 2:20
- 2018 tutorial
-- for those (like me!) who haven't upgraded. Also shows much of what
I did in class
- another ok tutorial
-- very annoying beginning, starts at 1:30
- advanced terrain editing
-- very in-depth; three parts. No narrative, just showing what to do with
the video
particle systems
- the original particle system tutorial
-- this is the one I used to learn. Very extensive, aver an hour in length.
- a non-video tutorial on particle systems
-- pretty good, and useful as a searchable reference
- additional particle system stuff
-- I didn't go through this one completely, but it looks like it covers
some extended particle system capabilities
- basic Unity manual
-- the section in the Unity manual on te particle system editor interface
- Unity particle system reference
-- the reference pages for all aspects of the Unity particle system
- Unity particle system scripting reference
-- we didn't touch this in class yet, but this will be important for us
later in the term.
Class Downloads
- week6-unity-class.zip
-- this has the two Unity projects we did in class. "week6.1"
is basically a quick recreation of what we did last week but with
some terrain aspects added. "week6.2" is The Volcano!