Water/Ripples
Rippling water, particle-system splashes. FM droplets.
What more could there be?
Links
- water shader video
-- This is a rather extensive tutorial about how to build the shader mesh
we use for the water rippling effect this week. Watch it if you want to
understand how the shader works, and it also teaches a fair amount of
shader coding (although it assumes you already know a lot about how
to build a shader).
- particle systems
-- The basic Unity tutorial on particle systems. It goes into a fair
amount of detail (there's a lot to these systems!).
Class Downloads