Francisco spent the first half of the class showing some of the fun-filled features of OpenMusic in preparation for Carlos Agon's presentation the following day (Agon is one of the present developers of OpenMusic at IRCAM). We've got a really good on-line tutorial for OpenMusic, and we plan to revisit the language later in the term, incorporating some of the algorithmic ideas we've been developing for direct sound synthesis and signal-processing into a 'compositional' environment.

After OpenMusic, we began to explore another methodology for directing the unfolding of algorithmic systems, using a 'bottom-up' approach. Probably the ur-example of this is called the Genetic Algorithm, developed originally by John Holland to do something like play chess. High end stuff. The links above can get you started on GA research -- it's a very active field these days.