import oscP5.*;
// these two 'global' variables will hold the data we get from the OSC port
float x;
float y;
OscP5 oscP5;
void setup() {
// setup code here...
// we're using port # 7878
// the Max/MSP udpsend object will need to use that port # too
oscP5 = new OscP5(this, 7878);
}
void draw() {
// drawing code here...
}
void oscEvent(OscMessage theOscMessage) {
if (theOscMessage.checkAddrPattern("/xval")) {
x = theOscMessage.get(0).floatValue();
}
if (theOscMessage.checkAddrPattern("/yval")) {
y = theOscMessage.get(0).floatValue();
}
}