MBANDEDWG -- banded-waveguide physical model
in RTcmix/insts/stk


quick syntax:
MBANDEDWG(outsk, dur, AMP, FREQ, strikepos, pluckflag, maxvel, preset, BOWPRESSURE, RESONANCE, INTEGRATION[, PAN, VELOCITYENV])


   p0 = output start time (seconds)
   p1 = duration (seconds)
   p2 = amplitude (absolute, for 16-bit soundfiles: 0-32768)
   p3 = frequency (Hz)
   p4 = strike position (0.0-1.0)
   p5 = pluck flag (0: no pluck, 1: pluck)
   p6 = max velocity (0.0-1.0)
   p7 = preset #
         - Uniform Bar = 0
         - Tuned Bar = 1
         - Glass Harmonica = 2
         - Tibetan Bowl = 3
   p8 = bow pressure (0.0-1.0) 0.0 == strike only
   p9 = mode resonance (0.0-1.0) 0.99 == normal strike
   p10 = integration constant (0.0-1.0) 0.0 == normal?
   p11 = pan (0-1 stereo; 0.5 is middle) [optional; default is 0.5]
   p12 = velocity envelope table reference [optional; default is 1.0]]

   p2 (amplitude), p3 (frequency), p8 (bow pressure), p9 (mode resonance),
   p10 (integration constant) and p11 (pan) can receive dynamic updates from
   a table or real-time control source.

   p11 (velocity table), if used, should be a reference to a pfield table-handle.

   Author:  Brad Garton, based on code from the Synthesis ToolKit



MBANDEDWG is the "BandedWG" physical model in Perry Cook and Gary Scavone's STK, the Synthesis ToolKit.



Usage Notes

MBANDEDWG is a physical model instrument that recreates the sounds of struck and bowed modal/metal objects (xylophones, glass harmonicas, Tibetan bowls, etc.).

The description that Perry Cook (and Georg Essl on this one) give about the "BandedWG" physical model:

Parameter p5 ("pluckflag") is used to determine if the model will be activated by an impulse. p4 ("strikepos") is used to set how the impulse will activate the model). Setting p5 to 0 allows the 'bow pressure' (p8, "BOWPRESSURE"), the 'maximum velocity' (p6, "maxvel") and the 'velocity envelope' (p12, "VELOCITYENV") to operate. By modulating p12, the sound of a bowed metal bar can be produced.

The preset selected using p7 ("preset") configures the model for different sounds. p9 ("RESONANCE") and p10 ("INTEGRATION") also alter characteristics of the model.

MBANDEDWG can produce other mono or stereo output.



Sample Scores

very basic:

   rtsetparams(44100, 2)
   load("MBANDEDWG")

   amp = 20000
   ampenv = maketable("line", 1000, 0,1, 2,0)

   MBANDEDWG(0, 5.0, amp*ampenv, cpspch(8.04), 0.3, 1, 0.5, 3, 0.0, 1.0, 0.0)

   velocityenv = maketable("line", 1000, 0,1, 2,0)
   MBANDEDWG(6, 5.0, amp*ampenv, cpspch(8.04), 0.3, 0, 0.5, 3, 0.3, 0.2, 0.8, 0.5, velocityenv)


slightly more advanced:
   rtsetparams(44100, 2)
   load("MBANDEDWG")

   amp = 10000
   ampenv = maketable("line", 1000, 0,1, 1,0)

   pitches  = { 8.00, 8.02, 8.04, 8.05, 8.07, 8.08, 8.10, 9.00 }
	lpitches = len(pitches)

   st = 0.0
   for (i = 0; i < 50; i = i+1)
   {
      index = trand(0, lpitches)
      pch = pitches[index]
      MBANDEDWG(st, 1.0, amp*ampenv, cpspch(pch), 0.3, 1, 0.5, 0, 0.0, 1.0, 0.0, random())
      st = st + 0.1
   }

   for (i = 0; i < 50; i = i+1)
   {
      index = trand(0, lpitches)
      pch = pitches[index]
      MBANDEDWG(st, 1.0, amp*ampenv, cpspch(pch), 0.3, 1, 0.5, 1, 0.0, 1.0, 0.0, random())
      st = st + 0.15
   }

   for (i = 0; i < 50; i = i+1)
   {
      index = trand(0, lpitches)
      pch = pitches[index]
      MBANDEDWG(st, 1.0, amp*ampenv, cpspch(pch), 0.3, 1, 0.5, 2, 0.0, 1.0, 0.0, random())
      st = st + 0.2
   }

   for (i = 0; i < 50; i = i+1)
   {
      index = trand(0, lpitches)
      pch = pitches[index]
      MBANDEDWG(st, 1.0, amp*ampenv, cpspch(pch), 0.3, 1, 0.5, 3, 0.0, 1.0, 0.0, random())
      st = st + 0.25
   }



See Also

maketable, AMINST, FMINST, MBOWED, MMESH2D, MMODALBAR, MSHAKERS, STRUM, STRUM2, STRUMFB, WIGGLE