reverb/rvbset
poor-quality reverberator
[note: There are much better approaches to reverberation
and room-simultion. See in particular the instruments
PLACE,
FREEVERB and
REV.]
SYNOPSIS
#include <ugens.h>
float reverb(sample,array)
float sample, *array;
float rvbset(loopt,reverbtime,init,array)
float loopt,reverbtime,*array;
DESCRIPTION
reverb is a package of four combs and two allpass filters
which attempts to create the effect of diffused, reverberated sound. This filter must first be initialized with a
call to rvbset(). which intializes an array for use with a
reverb() filter.
reverbtime is the length of time old samples take to decay
60 db.
init is a flag which, if FALSE, forces the loop to be filled
with zeroes. Setting init to TRUE will cause the contents
of the array loop to be unaltered.
array is the address of a floating point array which must be
dimensioned to 1583 * SR + 18. This implementation consists
of four comb and two allpass filters, and is the old MUSIC4
version. It leaves a lot to be desired.