FLANGE

flanger, using either notch or comb filter (in package insts.jg)

FLANGE is a moving short delay-line, generating that ever-popular 'flanging' effect. The flanger can be set to use a notch or a comb filter, and the modulation waveform, depth, and speed are all user-controlled.

p-fields:

/* FLANGE - flanger, using either notch or comb filter

   p0  = output start time
   p1  = input start time
   p2  = duration
   p3  = amplitude multiplier (pre-processing)
   p4  = resonance (can be negative)
   p5  = maximum delay time (determines lowest pitch; try: 1.0 / cpspch(8.00)
   p6  = modulation depth (0 - 100%)
   p7  = modulation speed (Hz)
   p8  = wet/dry mix (0: dry --> 1: wet)  [optional; default is 0.5]
   p9  = flanger type (0 is IIR comb, 1 is FIR notch)  [optional; default is 0]
   p10 = input channel  [optional; default is 0]
   p11 = stereo spread (0 - 1)  [optional; default is 0.5]

   Assumes function table 1 is an amplitude curve for the note. (Try gen 18.)
   Or you can just call setline. If no setline or function table 1, uses a
   flat amplitude curve. This curve, combined with the amplitude multiplier,
   affect the signal BEFORE processing.

   Assumes function table 2 holds one cycle of the modulation waveform.
   Don't let the amplitude of this waveform exceed 1 (absolute value)!
   When in doubt, use "makegen(2, 10, 1000, 1)".

   (For kicks, try max delay of 1/x, where x is < 20 Hz.)
*/
Sample scorefile:
rtsetparams(44100, 2)
load("FLANGE")

rtinput("any.snd")

outskip = 0
inskip = 0
dur = DUR()
amp = 1.0
inchan = 0
spread = 0.5

resonance = 0.06
lowpitch = 7.00
moddepth = 70
modspeed = 2.5
wetdrymix = 0.5
flangetype = 0

gensize = 2000
makegen(2,10,gensize, 1)

maxdelay = 1.0 / cpspch(lowpitch)

FLANGE(outskip, inskip, dur, amp, resonance, maxdelay, moddepth, modspeed,
       wetdrymix, flangetype, inchan, spread)
And another sample scorefile:
rtsetparams(44100, 2)
load("FLANGE")

rtinput("a_stereo.snd")

outskip = 0
inskip = 0
dur = DUR()
amp = 0.5

resonance = 0.10
lowpitch = 8.00
moddepth = 80
modspeed = 0.5
wetdrymix = 0.5
flangetype = 0
rightchandelay = 0.08

gensize = 20000

makegen(2,10,gensize, 1)

maxdelay = 1.0 / cpspch(lowpitch)
FLANGE(outskip, inskip, dur, amp, resonance, maxdelay, moddepth, modspeed,
       wetdrymix, flangetype, inchan=0, spread=1)

makegen(2,9,gensize, 1,1,45)    /* out of phase with left chan sine */

outskip = outskip + rightchandelay
maxdelay = maxdelay * 1.0001
FLANGE(outskip, inskip, dur, amp, resonance, maxdelay, moddepth, modspeed,
       wetdrymix, flangetype, inchan=1, spread=0)
And the fun just never stops!:
/* This script imposes a trill of a major 2nd onto the input file. */

rtsetparams(44100, 2)
load("FLANGE")

rtinput("any.snd")

outskip = 0
inskip = 0
dur = DUR()
amp = 0.5

resonance = 1.0           /* how "ringy" are trill pitches? */
lowpitch = 8.00           /* lower pitch of major 2nd */
moddepth = 11.5           /* somehow makes a major 2nd above low pitch  ;-) */
modspeed = 6.0            /* speed of trill */
wetdrymix = 0.3           /* how prominent is trill? */

/* make an "ideal" square wave, but with smoothed ramps */
gsz = 20000    /* number of array slots */
makegen(2,7,gsz, 0,1000, 1,(gsz-4000)/2, 1,2000, -1,(gsz-4000)/2, -1,1000, 0)
fplot(2)

maxdelay = 1.0 / cpspch(lowpitch)

FLANGE(outskip, inskip, dur, amp, resonance, maxdelay, moddepth, modspeed,
       wetdrymix)