This was the first time I'd done some serious multi-channel work.
I had fun developing the software I needed, plus doing things like
imitating birds, natural sounds, etc. Too bad Elainie Lillios wasn't
there (the Director of the BGSU studios) -- she was in Greece on
a Fulbright. Jason Charney and Tom Beverly were great to have around,
though.
What an odd experience this was... I spent two weeks doing nothing but
bashing out pieces (a couple of lectures and some meetings with students
notwithstanding). I felt like a monk. It wasn't bad.